The TerraDex

A compendium of the known plant kingdom, one species at a time — thorough enough that an artist can draw it and the rules can build its creature from real botany.

The TerraDex is being assembled. Entries, the type chart, and the community seeds-planted counter are in active development. What follows is the design the first entries are built on.

One question behind every entry

If this plant became sentient, what creature would its ecology make it? A thorn-armored shrub answers differently than a strangling vine or a quiet ground-cover. Each species is catalogued from the whole plant in its natural state — roots, fruit, multiple heads, and all — and its role, offenses, and defenses in the real world decide its class.

Botany becomes the game

Every TerraDex entry records real, checkable facts — habit, defenses, dispersal, lifespan, hardiness, how hard it is to bring to seed. A trait engine turns those facts into a type, six stats plus Spread, and a move set. The rule of thumb is simple: exaggerate the mundane. A tree that drops a heavy crop each year becomes a creature that buries opponents; a plant that shrugs off frost becomes one that fights on when others wilt.

A sample of the type chart — real ecology, exaggerated into a class
Type Drawn from Fights like
ThornSpines, prickles, armored stemsPunishing counters that hurt attackers
VineClimbing, twining, strangling growthGrapples that hold and constrict
ToxicAlkaloids, irritant sap, poisonDamage over time and status effects
RootDeep taproots, tubers, storage organsEndurance and standing its ground
GrainHeavy seed set, wind pollinationOverwhelming numbers and spread
HardyFrost and drought toleranceOutlasting harsh conditions

A few of the first creatures

Grain

Sprowl · from the common bean

A generous, easy starter that self-sows and feeds the soil. Low rarity, high Spread — the creature everyone begins with and nobody outgrows.

Sun

Sunwick · from the sunflower

Tall, tracking, seed-heavy. Turns toward advantage and rains a huge harvest of seed, minting cards faster than almost anything in the set.

Guardian

Monarchmoss · from milkweed

Toxic to most, essential to a few. A protector class whose presence keeps allied pollinator creatures alive on the field.

The community counter

The TerraDex tracks how many seeds players report having planted, per species and in total. It is the scoreboard that matters most: the real-world output of the whole game, growing entry by entry.

TerraDex entries are being written and reviewed. Stats and types shown here are illustrative of the system, not final.